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8 "Few shadows over this game" by Morris
This is a game with a good theme and beautifully
designed components. The main draw for me to this
game was that it is a cooperative game for the
players you literally play together to beat the
game system itself. As knights of the round table,
the players attempt various quests, sometimes
alone and sometimes together.
The game itself is essentially a card game with
accessories to organize it. Each player has their
own hand which is unknown to the other players.
This secrecy adds to the game's difficulty but
also allows the interesting "twist" to the game.
This twist, which is the real spice of Shadows
over Camelot, comes from the possibility of a
traitor amongst the knights who, in the appearance
of helping, can actually hinder the cause. Even
with maximum players, however, there is no
guarantee that there will be a traitor so the
second guessing always remains.
Overall, this is a great game, with wonderful
atmosphere and unique gameplay that should cause
you to repeatedly don your armour to face the
perils of Camelot.
[Note: The expansion, "Merlin's Company", enhances
play even further and feels like a natural
extension to this game. Played with it, the rating
increases to a solid 9.]
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