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8.5 "Review part 2" by Steve Spisak
I would like to amend my opinion. The more I play it, the more I like it. One of the things I have come to respect about the game is the VERY limited number of turns in which to do things. If you cannot plan ahead - you are dead. Once I understood this, and learned a few tricks, the game became a LOT more fun.
Now it's a worthy addition to my collection of board games.
9.5 "Fantastic, Deep Strategy Game" by Christine Biancheria
This is one of the all-time great designs. Each player develops his or her own principality, decorating it with fountains and gardens and the like, and building facilities to attract the finest artists. With the right combination, you can attract artists to your principality to create masterworks earning points and money. Very deep, very rich game. It plays well with any number of players, too. The only drawback is that those who object to games with a "multi-
player solitaire" effect may not like this one as much. There is player interaction (each round, various goods are auctioned, for instance), but it is primarily a game about who can best manage
their principality. Excellent, complex game for those who love planning.
9 "PoF Is great fun" by John Stamson
I have played this game several times and each game is a challenge. Since it involve multiple mechanics I can see how some have mentioned this is a gamers game, but I think once you get the
hang of it, it is really quite simple. As far as player interaction goes, it is an auction game, so of course there is player interaction. Also there are so many possible uses of austion items,
that there are several "strategies" that are not apparent until you play more.
9.5 "very creative game" by Mark Cote
This is one of my favourite German board games, after Settlers of Catan. The idea is unique and creative, and it's nice to have a game that isn't extremely competitive (there are no direct actions
between players, only indirectly through auctioning and such). Not extremely exciting or fast-paced, but a great game nonetheless.
10 "One of my favorites" by Rob LeGood
I saw a review with a score of "5" and I just had to add my comments. This is one of the best games I've played, period. Most everything from this company impresses me, especially the recent
release of Puerto Rico.
Princes of Florence is a tough game to master and those that have played it will be at an advantage. The challenge comes in coming up with a winning strategy that is flexable enough to take into consideration what the other players are doing as there are very limited resources.
This is the very definition of a "gamer's game".
I'll never refuse a game and I don't see this ever changing.
5 "Princes is a pearl" by Monjundi
This a good game for those with a little more experience. It's a very cerebral game with limited player interaction. Described by a friend as "Four people playing solitaire together." I'd say that's an exaggeration, but I can see his point. You have to compete for resource since there aren't enought to go around. Getting what you need first becomes very important. Definitely not a boistrous game but it's still a lot of fun.
7 "Princes of Florence" by Steve Spisak
An entertaining game which I've played twice now (Origins2001, and Origins2002). While I merely liked it, a friend of mine had a stronger positive reaction to it. It isn't overly complex and it plays in 2 hours - which is nice. Probably won't appeal to your non-gamer wife (better to try Settlers or Carcasonne) but still a good game.
8 "Princes of Florence." by J. Rochon
Princes of Florence is a challenging and enjoyable game that combines psychology, puzzle solving and resource management. The game plays quickly and can be understood easily enough for pick-up games, while at the same time it is deep enough for repeated play value.
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